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Classes And Enhancments

Well a lot of players are not able to build up their classes to become powerful and strong enough to fight the monsters with HUGE hp , AQWMedia will show you the Best enhancement for classes , cape , helm and weapons .......lets start with :

1. Chaos Shaper Class


Class: Luck


Weapons: Luck 

Helm:Luck

Cape:Luck

Its A Luck Enhancement based class (Confirmed By Cysero)

2. Shaman

Armor: Wizard

Weapon: Wizard

Cape: Wizard

Helm: Wizard 

3. Ranger
  • Class: Lucky
  • Weapon: Thief
  • Cape: Lucky
  • Helm: Thief

  • Class: Lucky
  • Weapon: Lucky
  • Helm: Lucky
  • Cape: Lucky

4. Necromancer 

Class: Lucky/wizard
Weapon: Wizard/lucky
Helm: Wizard/lucky
Cape: Wizard/lucky

5. Dragonlord Class 
Its The Recommended Class For soloing The Tainted Elemental And The Mana Golem for farming nulgath Items 

Class: Lucky
Sword: Lucky
Cape: Lucky
Helm: Lucky

Class:Lucky
Sword:Fighter
Cape:Fighter
Helm:Lucky

(recommended) Class: Fighter
Sword: Lucky
Cape Fighter
Helm: Lucky


6. Card Clasher
  • Class: Lucky
  • Weapon: Lucky
  • Helm: Lucky
  • Cape: Lucky


I Hope This Helped ... if there is any question just post and i will answer 

Thanks 


-Players Opinions:
~Neo Purgatory:
For Chaos Shaper use All Lucky except for the weapon, use Fighter. For Necromancer use Wizard Class, Fighter Weapon, Helmet Spellbreaker, and Lucky for cape. Shaman use all Wizard. Same with Evo Shaman. Dragonlord use All lucky. Ninja use all Thief execept use lucky for Weapon. Skyguard Grenadier use all Fighter except for cape use Lucky. Mindbreaker you should use all all Wizard except for Lucky weapon and helmet. Rogue should be all fighter/thief (I usually use fighter weapon and fighter cape then the rest are thief.) And Vindacator of They should be all Lucky except the weapon should be fighter for increased damage on skill:"Sun". But it all depends on what lv you are. I'm a lv a 45 so....
Also Troll Spellsmith Should be all Lucky except for the class you should use Wizard. And Horc Evader should be All lucky except the Class use Thief for evasion (Don't forget to Use a battle pet.)( I think 6th Bblade:AKA Betrayal Blade.) 
      CardClasher should be all Lucky by the way.
You should use Wizard for the Class, Cape, and Helmet, then for the weapon you should use Lucky or Fighter, I use Lucky for the weapon and then the rest all Wizard 
Another method for Elemental Dracomancer,Since it's a caster class you should use Wizrd for the Armor then Lucky for Weapon and Helmet,then Wizard for Cape.
Also if you have Evo. Clawsuit you should use all fighter and then a Lucky Weapon forwhich Lcuky Enhancements raise your chance of Critical Hits.
 

87 comments:

Anonymous said...

I think chaos shaper with wep fighter and the rest lucky, would fit best. But thats y opinion.

Roosterboy said...

Necromancer Should Be Spellbreaker/Lucky

Anonymous said...

LOL spellbreaker is only good for evo shaman

Anonymous said...

Can you also do enhancements for ninja and the new darkside class please.

Anonymous said...

Can you make a tutorial on how to hit high with shaman and evo shaman

zach said...

^ u use dry lightning and elemental grasp

Dragonlord Slayer said...

show all class enhanchement

Anonymous said...

For Chaos Shaper use All Lucky except for the weapon, use Fighter. For Necromancer use Wizard Class, Fighter Weapon, Helmet Spellbreaker, and Lucky for cape. Shaman use all Wizard. Same with Evo Shaman. Dragonlord use All lucky. Ninja use all Thief execept use lucky for Weapon. Skyguard Grenadier use all Fighter except for cape use Lucky. Mindbreaker you should use all all Wizard except for Lucky weapon and helmet. Rogue should be all fighter/thief (I usually use fighter weapon and fighter cape then the rest are thief.) And Vindacator of They should be all Lucky except the weapon should be fighter for increased damage on skill:"Sun". But it all depends on what lv you are. I'm a lv a 45 so.... "Writer:AQW: Neo Purgatory"

Anonymous said...

Also Troll Spellsmith Should be all Lucky except for the class you should use Wizard. And Horc Evader should be All lucky except the Class use Thief for evasion (Don't forget to Use a battle pet.)( I think 6th Bblade:AKA Betrayal Blade.) "Writer:AQW: Neo Purgatory"

Anonymous said...

CardClasher should be all Lucky by the way. "Writer:AQW: Neo Purgatory"

Anonymous said...

What are the best enhancements for Elemental Dracomancer?

Anonymous said...

You should use Wizard for the Class, Cape, and Helmet, then for the weapon you should use Lucky or Fighter, I use Lucky for the weapon and then the rest all Wizard. "Writer:AQW: Neo Purgatory

Anonymous said...

Another method for Elemental Dracomancer,Since it's a caster class you should use Wizrd for the Armor then Lucky for Weapon and Helmet,then Wizard for Cape. "Writer:AQW: Neo Purgatory

Neo Purgatory said...

Also if you have Evo. Clawsuit you should use all fighter and then a Lucky Weapon forwhich Lcuky Enhancements raise your chance of Critical Hits.

Anonymous said...

Ranger !!!

Neo Purgatory said...

For Ranger you should use Thief for Weapon, Luck for Helmet and Cape, and for the Class you should use Hybrid.

Neo Purgatory said...

Leprechaun should be Class:Thief, Weapon: Luck, Cape: Thief, Helmet:Luck. Thief for Mass Dodging and Thief for a Better chance of Critical Hits.

Neo Purgatory said...

btw, 90% of all classes are better with Luk because It raises most Stats and has a better crit chance than most enhancements.

Neo Purgatory said...

Blood Ancient should be: Armor: Fighter, Helmet: Lucky, Cape: Lucky, Weapon: Lucky/Fighter.

Neo Purgatory said...

ChronoCorruptor should be a fairly decent mix of Fighter,Wizard, and Thief. I recommend;Armor: Fighter, Weapon: Fighter/Luck, Helmet: Thief, Cape: Wizard.

Chronomancer should be; Armor: Lucky,
Weapon: Fighter, Helmet: Lucky, Cape:Fighter.

Anonymous said...

Show dragonslayer enhancements plz? ^.^

Anonymous said...

Rasta Rasta Rasta Boo! Rasta Rasta Rasta Poo! Rasta Rasta Rasta S***! Rasta Rasta Rasta Pit!

Neo Puragtory said...

Dragon-Slayer should be Weapon: Lucky.
Armor,Cape,and the Helmet should all be Fighter.

Anonymous said...

Hey Neo Purgatory, those Ranger Enhancements are really weak for me.I'm a level 45 and those enhancements don't work for me.Do you have any other Enhancements for Ranger???

Anonymous said...

Oops... I forgot to mention that I'm just Rank 1 in Ranger. :)

Neo Purgatory said...

Rangers heavily rely on their Strength, Endurance, and Dexterity stats, so choosing Enhancements that aid these three things will aid you in battle. A great starting Enhancements would be Thief. If these don't work than you might try and Rank it up.

btw, I'm glad peolple will come to me for answers and If there's any other class i left out, just ask me for Enh's. and I'll try and reply as soon as possible!

Anonymous said...

What about guardian?

Neo Purgatory said...

For Guardian
Armor:Fighter/Wizard
Helmet:Fighter/Wizard
Cape:Fighter/Wizard
Weapon:Lucky.

Neo Purgatory said...

Defender should be;
Tank Skiller;
Armor:Fighter
Helmet:Fighter
Cape:Lucky/Fighter
Weapon:Lucky
Tatic Skilled;
Armor:Fighter
Helmet:Lucky
Cape:Lucky
Weapon:Fighter/Fighter

Neo Purgatory said...

DOOMKNIGHT;
DoomKnight is an excellent offensive class, hitting at 115% plus another 10% for the passive skill. Using this set of enhancements, the skill you'll want to keep going is Dark Siphon. Keep stacking it 5 times as many times as you can, and once it stacks for the 5th time, wait until they stop affecting the opponent and hit the opponent with Soul Crush, dealing more damage when Dark Siphon hasn't been activated. Watch your HP, and use Void Strike whenever you feel it is necessary. This class, along with Paladin, also has a rank 10 passive. There is a .01% chance of dealing 50x your normal damage output.
ENHANCEMENTS;
Armor:Fighter
Helmet:Fighter/Lucky
Cape:Fighter/Lucky
WeaponLucky

Neo Purgatory said...

CARDCLASHER (Again)

This class is top tier. It's one of my favorites, even if you never use the last two skills. It has a really nice luck stat and is what the class is all about. Essentially, you just alternate between the Deal and Tap skills. Deal hands out one of three possible cards to your target and yourself, then tap kind of "activates" it while also dealing damage. The cards are self explanatory. Swords buff your attack and nerf the opponents, the shield weakens their defense, and makes you take less damage. The only one that might be a little confusing is the one that looks like healing. On you, you are healed over time, while your target takes damage over time. Keep these stat changes going constantly, and honestly it will solo just about anything. If your in a crowd of people and want to experiment with Raise the Stakes, go ahead. The mana regeneration for this class is also nothing short of amazing!
ENHACEMENTS;
Armor:Lucky
Helmet:Lucky
Cape:Lucky
Weapon:lucky

Neo Purgatory said...

HEALER

This healer would be mainly used if it is just you fighting, most likely another player, as it's not meant for healing allies and defending while fighting tough bosses and such. Anyways, on to how to use this build. Make sure you keep your HP as high as possible so you can use Heart Beat to cause a fair amount of damage. The passive skills will increase your healing power by 10% and decrease your opponent's damage dealt to you by 10%. As you can see, this is more of a defensive class. If you are in need of mana, use Energy Flow to regain some, heal yourself, then keep the Heart Beats coming. When in parties, go with Wizard enhancements. Lucky is a necessity always, critical heals are always welcome.
ENHACEMENTS;
Armor:Healing/Wizard
Helmet:Healing/Wizard
Cape:Healing/Wizard
Weapon:Lucky

Neo Purgatory said...

NINJA!!!!!! (One of my favs.)

Like Rogue, this class hits 75% damage, but also hits at a faster rate than the other classes. But Ninja, has a completely different strategy than Rogue. What you'll want to do here is keep the Crosscut skill going. This has an extremely short cool down time, and lets loose two quick attacks. If you are going for a hybrid type, Shadowblade causes weapon damage plus magical damage, causing the opponent to miss a lot for six seconds. Shadowburn is a rather interesting skill, it will stun the opponent for 3 seconds when inflicted by Shadowblade, OR return a nice 20 mana points if Shadowblade was not inflicted! Anytime you have a lot of mana leftover, you should activate thin air. With that and the passive skill that already increases dodge by 15%, it will help more than hurt.
ENHANCEMENTS;
Class: Fighter/Hybrid
Helm:Wizard/Hybrid
Cape:Wizard/Hybrid
Weapon:Fighter

Neo Purgatory said...

PALADIN

Paladin's a good overall class, dealing normal damage plus magical damage. First off, always use abolish. It is the class's only way to regain mana. This mana should be put towards Healing Word, which will heal you and another person by a really nice amount. Keep this up and you'll be dealing quite a bit of damage for a long time. The skill Exorcise is good for a short burst of damage. I'd really only use it when battling undead. Oh, there's also a rank 10 passive skill. It has a small chance of happening on every hit and heals yourself, and everyone around you along with granting you temporary invincibility.
ENHANCEMENTS
Class:Hybrid/Fighter
Helm:Fighter
Cape:Fighter
Weapon:Wizard/Healer/Spellbreaker

Neo Purgatory said...

PALADINSLAYER

PaladinSlayer is an overall great class, especially in PvP. It heavily focuses on one target, but is sadly a mana burner. Luckily if everything hits in the correct order however, it deals massive damage in the first go. The first skill, Decay, cancels the opponent from being able to heal at all. If you’re fighting a class such as Paladin, there’s an almost guaranteed win. Just cut them off of healing from the get go. Power yourself up with Undead Power, then apply Dark Grip to the enemy. This evil skill reduces their haste while increasing damage dealt to them. Finally, let rip with Dark Energy. Dark Energy is also a very ranged attack and can hit anything from anywhere.
ENHACEMENTS
Class:Wizard/Lucky
Helm:Wizard/Lucky
Cape:Wizard/Lucky
Weapon:Wizard/Lucky

Neo Purgatory said...

STARLORD

Starlord has some quick little powerful attacks along with one nerf attack. Always keep Pulse Compression and Pulse Dilation alternating each time they cool down. Nice quick spurts of big damage, plus slowing your opponent. When fighting multiple enemies, High Energy Arc can be used against them all at once and even healing you if you had Pulse Compression activated. Energy Arc will remained unused unless you happen to be farming class points/exp/reputation in a room with many monsters. It's a relatively strong attack that gets the job done quickly against weaker monsters.
ENHACEMENTS
Class:Fighter/Thief
Helm:Fighter/Thief
Cape:Fighter/Thief
Weapon:Fighter/Thief/Lucky

Neo Purgatory said...

I've thinked I've covered almost every class except for a couple...

Anonymous said...

what are the best enhacements for mage class?

Neo Purgatory said...

For Mage you should use:

Class:Wizard/Spellbreaker
Helm:Wizard/Spellbreaker
Cape:Wizard/Spellbreaker
Weapon:Wizard/Lucky/Spellbreaker

helio maxus said...

hey how about elemental dracomancer?

Neo Purgatory said...

Elemental Dracomancer,Since it's a caster class you should use Wizrd for the Armor then Lucky for Weapon and Helmet,then Wizard for Cape.

helio maxus said...

what is the best enchance for shaman and evolved shaman?

Neo Purgatory said...

For Shaman you should use;
Weapon: Lucky
Armor: Wizard/Lucky
Helmet: Wizard/Lucky
Cape: Wizard
I use All Lucky except for my Armor and Cape.

Anonymous said...

what is the best enchancement for mage ?

Neo Purgatory said...

For Mage you should use:

Class:Wizard/Spellbreaker
Helm:Wizard/Spellbreaker
Cape:Wizard/Spellbreaker
Weapon:Wizard/Lucky/Spellbreaker

Anonymous said...

How about ranger if i use all adventurer enchancement..???

Neo Purgatory said...

Rangers heavily rely on their Strength, Endurance, and Dexterity stats, so choosing Enhancements that aid these three things will aid you in battle. A great starting Enhancements would be Thief.

Anonymous said...

What does the order of the / (say Wizard/Spellbreaker for example) mean? On Necromancer, the class is Lucky/Wizard, but the rest are Wizard/Lucky. Why?

Anonymous said...

for evolved leprechaun ?

Unknown said...

for elemental dracomancer i would recommend you use full lucky or wizard

Unknown said...

for starlord i would recommend lucky or wizard because of the heal it has for rank 1 and 5 attack

Unknown said...

evolved leprechaun theif or lucky i would use lucky for all classes to for ranger i would use just full luck

Unknown said...

for necromancer i would use full luck for the weaken heals or wizard for the damage but its up to you what you use

Unknown said...

all classes should have lucky becuase you will get crits up to 5k

Anonymous said...

Hi i would use Full luck for Evolved Leprachaun

Neo Purgatory said...

Listen Brandon, you have good builds and all but, agaisnt a strong PvPer like me, your Necro would just be Horrible. Evo Lep' Thief and Lucky. Lucky for Crits and Thief for dodging. And Stun classes would just destroy you. And for one, Learn how to use your class.
I can use DL really good because it's my best known class. I spent forever with it.

draco user :P said...

what wepon would you reccomend for dracomancer ?

Anonymous said...

I know Enforcer/Rustbucket and Protosarium is kinda old but I want to try and bring those old classes back into PvP :D what would you reccomend for these classes (I know they al have the same skills) but I've been using Full luck for ranking it up in pirates...
I've tried mixing and finding the enchantments but i just can't seem to find the right ones >.<
the highest hits i get is 600 >.< kinda weak but still im still aiming on getting rustbucket (and the other classes) back into PvP. xD
Aqw player- khrystal xD >.<

Another one that agrees with Khrystal .... said...

Yeah I'm also trying on getting them old classes into PvP. Can Ae make a new advanced and updated version of the Enforcer, Rustbucket and Protosarium? Beucause when these classes were released it was in about 2009? And the Maximum level back then was 30... Or so I remeber.

Anonymous said...

what are the enhancements for darkside class?

Anonymous said...

WHAT ABOUT BLOOD ANCIENT

REDNECK WARRIOR said...

what about pyromancer neo purgatory?

Anonymous said...

How bout Evolve Leppy?All luckk?

Anonymous said...

How bout Chunnin class?

Jin kazarna said...

Necromancer should be all luck,pyromancer is all wiz for higher dot and hot,Chunin again should be all luck

Jin kazarna said...

4 Sme dodging classes like pirate i personally use class thief and rest luck,,ninja is all luck,,and draco should be class wizard/spellbreaker and the rest lucky

Khrystal said...

For Chunin I've been recomended to use:
Class: Fighter
Weapon: Luck
Cape: Luck
Helm: Theif or Luck
And whoever regarded me as that person above that metioned about bringing Rustbucket back into PvP WAS not me.

Anonymous said...

How to use the Elemental Storm(passive) of Evolved Shaman??
I'm Shaman whit Al Wizard Enhancments

Anonymous said...

And What are AoE?

Khrystal said...

AoE is Area of Effect which means you attack more than one target.
And for the passive I'm not actually sure sorry.

Anonymous said...

lol

justin said...

WHATS THE BEST BUILDS FOR CHUNIN,MAGE and pyromancer. and whats what class is strong on all ac class in battleon?

Khrystal said...

The Enhchantments I currently use I couldn't say are he best but here they are:

Chunin
Class: Fighter
Weapon: Luck
Cape: Luck
Helm: Theif or Luck
Attack combination I use is:
3 to goto, 4 to lessen the attack of the
opponent and 1 just to attack <->....
Mage
Class:Wizard
Weapon:Wizard
Cape:Wizard
Helm:Luck
Attack combination I advise you to use is Ice shard and Explosion and if your HP hits 50% use arcane and for the final kill use Scorch.

For Pyromancer I use a couple different
Enhchantments which are Full Luck or full Wizard.
The combos I use to get an Infinity sheild with Pyromancer is this:
5423,2435,4253.

And the classes in the ac class shop I would recomend getting eiher Elemental Dracomancer, Skyguard Grenadier or Blood Ancient if you have not gotten them already.
Hoped I've helped.

Khrystal said...

For ToH (Thief of Hours) I'm not really sure again sorry but I'll try and find some ehchantments and attack sets ASAP.
I'm still currently ranking my ChrnoSpan reputation..! Still rank 6.

Khrystal said...

I know I couldn't rank up too fast oand quick enough to be able to reply ASAP but I've 'studied' the class and I'm wondering if these ehchantments would do just tell me how they go after you've tried please?
ENCHANTMENTS THIEF OF HOURS:
Class: Luck
Helm: Thief
Cape: Thief
Weapon: Fighter

Anonymous said...

i tried using spellbraker for mage it's combos were 1000,1222,and it turned into 2000 when i turned my weapon luck

Anonymous said...

what are the best enchanments for THEIF OF HOURS Class????

Curious :p said...

@Anonymous -January 19-
Just curious but what level are you currently at? Because I've had a few thousands on level 29 on my other account.

Khrystal said...

I've been a little unactive with most of the current events going on at the moment, just wondering if there's bee any new release of any new classes. ;-;

Khryist AQWorlds said...

Not that i know of xD

Khrystal said...

Lol thanks thought I was getting out of date. xD

Khryist AQWorlds said...

Lol but there are like a billion items tho xD i came back playing like acouple weeks ago and once i logged in i thought i'm in the wrong game o.o

Khrystal said...

Lol wow. Aqw seems to keep changing but it stilll seems the same. I thinkI won't bother with any new items won't have the time for looks and stuff p:. But yeah again thanks

Khryist AQWorlds said...

Anytime! thanks for dropping by :)

Khryist AQWorlds said...

Actually.....http://www.aqwmedia.com/2013/02/the-alpha-omega-is-coming.html

Khrystal AKA Solacia AQWORLDS said...

8D New class.... Yayayayaaaa!!! Thanks again imma try to find some more info about it.

Anonymous player! said...

Would anyone know any good Rogue, Ninja or Pirate Enhchanments?
I kinda forgot my old ones... ._.
(...Derp...)

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